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[LF MMO] Something similar to EverQuest

Something preferably Western. Not too keen on oriental inspired games.

Needs to be fantasy.

Semi active community

Good lore

Epic questlines

Raiding

Deep character progression

Tab target

And most Importantly a holy trinity (priest/damage/tank). No "Oh every class can spec to heal". :)

submitted by Cuddle_puddlez
[link] [comment]
Source: reddit /MMORPG


[LF MMO] Where trade skills are a big part of the game?

I really love fantasy role-playing games but I especially love when they have more to offer than combat, in ways of things to do. I used to play Runescape a lot when I was younger, but the game's sort of gone downhill since then. But a reason I really loved it was because it had a lot more to offer than just "Kill 120,000 Small Rats". With it's attainable skills in Cooking, Wood Cutting, Fishing, Rune Crafting, etc. So I was wondering if there were any other games that were similar? Not necessarily game play wise, but, again, in terms of skills, trade skills, and various things to do besides combat and meaningless questing. A game that's (Preferably) Free to Play (If it's not that's alright too, I'll still have a look into it) and that's very Sandboxy. (Action combat system is also preferred, but is not needed), Casual gameplay would also be nice as well.

submitted by Pinecampple
[link] [3 comments]
Source: reddit /MMORPG


[LF MMO] MMO where you can interact (hug, high five) with other characters?

Hi! I know this is kind of a stupid question, but I was wondering if there is a Lifestyle MMO out there or being developed where you can socially interact with other characters like hugging or high fiving or something like that. I would love a Sandboxy MMO where you can build a house too, but I'm not picky. I have played IMVU and Second Life before but was wondering if anything is in development like a virtual world?

Thank you _^ -Kat

submitted by Kattycake
[link] [3 comments]
Source: reddit /MMORPG


What is the most fun class you've played? (Side question: most unique?)

submitted by Andro30
[link] [16 comments]
Source: reddit /MMORPG


Betawatch: October 25 - 31, 2014

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Elite: Dangerous' beta 3 went live this week with bug fixes and new features like player-driven interdiction, asteroid mining, and philanthropy missions. What else is new in the land of MMO testing? Read on for the complete Betawatch roundup.

Continue reading Betawatch: October 25 - 31, 2014

Betawatch: October 25 - 31, 2014 originally appeared on Massively on Fri, 31 Oct 2014 20:00:00 EST. Please see our terms for use of feeds.

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    Source: Massively


    Azera Online KR Character Creation+Gameplay

    Azera Online Footage

    Main Site

    Screenshots

    This Closed beta just came out three days. And I'm a bit on the fence about it. Visuals are ok customization is a bit MEH. The spells and combat are flashy. But somthing seems missing. Or it could just be not my kind of game.

    But I will do the usual and play to 20 or 30 levels. And then say how I feel. For now here is the character customization and intro play.

    submitted by Scionstorm
    [link] [5 comments]
    Source: reddit /MMORPG


    EVE's Phoebe adding better search functionality and more

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    Another day, another Phoebe-focused dev blog from the folks at CCP. EVE Online is getting a bit of a search overhaul in its November patch, as items inside station containers will be included in search results.

    CCP is also calling attention to the "pretty powerful advanced search functionality" in EVE via a new question mark icon in the game's Asset Search tab that leads to a keyword tooltip. There are several other UI changes scheduled to debut with Phoebe, but you'll need to click through the links below to view them in the full dev blog.

    If you're a third-party EVE app developer, don't forget to visit CCP's newly published blog.

    EVE's Phoebe adding better search functionality and more originally appeared on Massively on Fri, 31 Oct 2014 19:00:00 EST. Please see our terms for use of feeds.

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    Source: Massively


    You'll want an aircraft carrier in World of Warships

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    Wargaming released a new World of Warships dev diary video this week. It's focused on aircraft carriers, which the firm calls "the most unique type of vessel" in the game.

    Carriers are speedy, excellent at spotting enemy ships, and of course pack a tremendous punch. Once a carrier has launched its aircraft, they can traverse the entire map and attack from unexpected angles, according to the video. Have a look for yourself just past the break.

    Continue reading You'll want an aircraft carrier in World of Warships

    You'll want an aircraft carrier in World of Warships originally appeared on Massively on Fri, 31 Oct 2014 18:00:00 EST. Please see our terms for use of feeds.

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    Source: Massively


    H1Z1's audio is a key part of its immersion

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    When done right, you hardly ever consciously acknowledge a game's sound, but when it's missing or done poorly, it can jar a player out of desired immersion. In a dev diary posted today, H1Z1 Technical Architect Greg Spence talks about the sound of the game and demonstrates a few tests.

    "So much goes into making these sounds seem realistic beyond just choosing an audio file to play," Spence explains. "Taking into account your surroundings, whether you are inside or outside, what type of ground you are on, time of day, and even weather can play a big part in the final thing you hear."

    Spence discusses sound effects, environment sounds, and, of course, music. You can check out the audio test videos after the break!

    Continue reading H1Z1's audio is a key part of its immersion

    H1Z1's audio is a key part of its immersion originally appeared on Massively on Fri, 31 Oct 2014 17:00:00 EST. Please see our terms for use of feeds.

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    Source: Massively


    Star Citizen's latest patch adds ESP, improves control

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    Cloud Imperium has officially released version 0.9.2 of Star Citizen's Arena Commander. It's kind of a big deal thanks to something that the company is dubbing ESP, or Enhanced Stick Precision. CIG's Chris Roberts explains how this latest version of the alpha software, which combines ESP with significant changes to the ITTS and HUD systems, comes the closest so far to achieving "the level of control and sense of dogfighting that I had in my head when I first pictured how space combat should feel back when I started the journey that is Star Citizen."

    The latest patch also doubles the size of Arena's Commander's maps. You can read the full patch notes here.

    CIG also unveiled the Drake Herald this afternoon. Be sure to click the web page's decrypt button to see all the details.

    [Thanks Cardboard!]

    Star Citizen's latest patch adds ESP, improves control originally appeared on Massively on Fri, 31 Oct 2014 16:30:00 EST. Please see our terms for use of feeds.

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    Source: Massively


    ArcheAge: Launch is Coming, At Long Last

    ArcheAge is not exactly unknown around these parts, but to much of the larger gaming world XLGAMES' and Trion's ArcheAge still has a lot to prove. And the time has finally come to do so. We met up with the team at PAX Prime in Seattle to discuss the forthcoming launch of the long-awaited sandbox MMORPG.

    Source: MMORPG.COM News


    PlanetSide 2: New Aircraft - The Valkyrie

    This week Sony Online Entertainment announced plans to release Planetside 2's first new vehicle - fast attack gunship, the Valkyrie. The Valkyrie has a front-facing turret and can transport up to six soldiers (pilot, forward gunner and four passengers).

    Source: MMORPG.COM News


    General: Omerta Launches Version 4.8

    Free-to-play Mafia MMO Omerta recently saw the Kurosawa family take control of the streets, much to the surprise of all the other competing families. After a status-shattering war that wiped out six families and thousands of players, the dust is settling and the remaining mafiosi are wondering what happens next.

    Source: MMORPG.COM News


    Runescape: Tens of Millions of Dormant Account Names Made Available

    Sixty-six million account names have been gathering dust for god-knows-how-long, but at finally, Runescape is making them available again. Twenty percent of these names will be ready for use this week; for the first 24 hours after the release, players wanting to change their names will have fulfill a 1000 level minimum requirement.

    Source: MMORPG.COM News


    Royal Quest: Review in Progress #1

    Confident in their ability to pull off an RPG, Katauri Interactive has upped the stakes this year by expanding its single-player concepts into an online multiplayer game. The result is Royal Quest, an MMO that presents itself as a more casual, holistic kind of MMO with accessible controls and simple quest construction, then abruptly becomes something more hardcore.

    Source: MMORPG.COM News


    More Expensive Blizzard Store Mounts = More Prestige? | Ten Ton Hammer

    Some WoW players are demanding higher priced mounts in the hopes of garnering them in-game prestige. However, there are some things money can't buy.

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    Source: Ten Ton Hammer


    Stalker DPS Build Guide | Ten Ton Hammer

    In this guide we provide you with a breakdown on how to maximise your Stalker DPS through skills, AMPs, Tiers and rotations.

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    Source: Ten Ton Hammer


    Top 5 Should-Be World of Warcraft Classes | Ten Ton Hammer

    Five classes that would be excellent additions to World of Warcraft.

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    Source: Ten Ton Hammer


    Warrior Class Guide | Ten Ton Hammer

    In this guide we provide you with all you need to know about the Warrior.

    read more

    Source: Ten Ton Hammer


    Exclusive Interview with Star Citizen’s New Director of Persistent Universe | Ten Ton Hammer

    While the new Dogfight Module for Star Citizen is what most folks are talking about, there's been a recent addition to the team worth mentioning. Tony Zurovec, developer and producer of the legendary Crusader series of games and another Origin alum, has been brought on as the new Director of Persistent Universe.

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    Source: Ten Ton Hammer


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