MMO NEWS FEEDS

Wildstar players, Can you summarize the game in a single sentence? (thinking of purchase...)

...Is it good?

Thanks :)

(So far general response is, good but nothing new -might wait for price drop)

submitted by Mindpiss
[link] [8 comments]
Source: reddit /MMORPG


[LF MMO] Something with non-PvP endgame and plenty of things to do solo or in very small groups

Preferred Genre: Fantasy

Pricing Model: F2P or B2P

Eastern or Western: Either is fine

Combat Type: Any

Game Type: RPG

Casual/Hardcore: Casual

Released or Upcoming: Released

Games Played: Maplestory, Mabinogi, Dragon Nest, Guild Wars 2, Atlantica Online, Elsword, League of Legends, Archeage, Realm of the Mad God, Runescape

I'm the type of RPGer that doesn't really like the zerg PvP endgame that every game seems to be these days. My most fond memories of an RPG are of Mabinogi; you could just group up in small teams for Shadow Missions or just solo grind dungeons and stuff, and I loved the second life aspect of it where I didn't have to fight all the time. Crafting and Life skills are pretty important to me too. I just want to play something I can lose myself for hours in and relax with.

Just got off Archeage because its many problems turned me off, as well as the end game being so PvP oriented. The only other game I go back to occasionally is GW2, and that's just another game where the PvP doesn't really grip me. Is there anything for me that's out right now or anything I should be looking forward to?

submitted by AceSol
[link] [1 comment]
Source: reddit /MMORPG


Ultima Online dares you to seek the Treasures of Doom

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Ultima Online's publish 87 arrives on all shards today, bringing with it Halloween gifts as well as a fresh round of 17th anniversary gifts meant as an apology for their tardiness. The patch introduces a new Halloween event, Treasures of Doom, which funnels players into the dungeon Doom. Artifacts collected inside the dungeon can be traded to new NPC researchers stationed outside in return for brand-new titles and loot items, including named lanterns, unique slayer bonus buffs, and several pieces of high-end gear.

The update also installs bug fixes for the vice vs. virtue PvP system, trade quests, and enhanced client.

The game's standard trick-or-treating events run until November 19th, while the Treasures of Doom promotion continues until December 1st and won't resume again until Halloween next year.

Ultima Online dares you to seek the Treasures of Doom originally appeared on Massively on Tue, 21 Oct 2014 21:00:00 EST. Please see our terms for use of feeds.

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Source: Massively


Incentive-driven vs Fun-driven?

Recently I've been thinking how many extra incentives we need to add to activities like dungeons, bosses or raids.

On one hand, you need incentives like loots, exp or tokens to get more people to do the activities. Dungeons that no longer offer anything useful will quickly become desolated and it will be increasingly hard for people to even form a group to do things. Without people to play with there won't be much fun to have.

However, on the other hand, if loots and tokens become the primary reason people do run a dungeon, don't you think their intentions are less "pure" and it is against the idea of playing for fun? I mean, of course gearing up is also part of the fun, but if that is all you are after, after a while you may stop caring about the process and start "optimizing" it. You will not be running dungeons with people who want to experience it or help out fellow players, you will be running with people who just want to get it over with.

I'm really not sure if a perfect balance between these two exists. Ideally everything should be fun-driven, no psychology tricks, no obvious carrot on a stick. But purely fun-driven contents are usually less repeatable and sometimes we do care more about having something to do whenever we what. I do want to jump right into a group and start having some actions, but I usually meet the nicest of all players doing something that is "not worth it".

submitted by aeroumbria
[link] [2 comments]
Source: reddit /MMORPG


Arcane Legends infographic reveals 15 million installs

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Arcane Legends has recently released on Amazon's appstore, and to celebrate this milestone Spacetime Studios created an infographic of all of the other milestones that the game has hit over the past two years.

Prepare yourself, for big numbers are coming your way: Arcane Legends has clocked 15 million installs, 365 million play sessions, 140 million play hours, and over 7.5 billion creatures slain. But if you need spiffy graphics and real-world comparisons, you'll be best served by checking out the lengthy infographic after the break.

[Source: Spacetime Studios press release]

Continue reading Arcane Legends infographic reveals 15 million installs

Arcane Legends infographic reveals 15 million installs originally appeared on Massively on Tue, 21 Oct 2014 20:00:00 EST. Please see our terms for use of feeds.

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    Source: Massively


    TERA VS Dragon Nest

    I'm looking to play a new MMORPG and I like the style of these two games which is better in your opinion and why? o^

    submitted by ajkla16
    [link] [13 comments]
    Source: reddit /MMORPG


    LF new mmo with not such a grind...

    Simple, not sure if this even exists but an mmo without any grind at all. That may not be possible but is it out there? Not having to do quest , after quest, killing 10 of these and 10 of those and looting them? Anyone know of anything like this?

    submitted by K21butler
    [link] [2 comments]
    Source: reddit /MMORPG


    EVE's Phoebe introducing simultaneous multiple market sell orders

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    EVE Online's Phoebe release draws near, and as we approach the November 4th launch date, CCP is publishing all manner of dev blogs designed to apprise players of the patch's additions. The latest blurb concerns item-selling, and more specifically the long-awaited ability to create multiple market sell orders simultaneously.

    If you're an EVE trader you'll probably want to skim the details, and you can find them via the links below.

    EVE's Phoebe introducing simultaneous multiple market sell orders originally appeared on Massively on Tue, 21 Oct 2014 19:00:00 EST. Please see our terms for use of feeds.

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    Source: Massively


    Heroes & Generals adds map, weapons, limited army resources

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    Heroes & Generals has updated with a new skirmish map, new weapons, a new battle briefing screen, a new messaging system, and more.

    The Village Skirmish map is located in rural France and boasts a chateau, a small farm, and a sunken ruin as objectives. New weapons include the German P08 pistol and the US M1917 revolver. It's also worth noting that players who favor the generals side of Heroes & Generals shooter/strategy gameplay will now have to "play smarter," according to developer Reto-Moto. This is because the new Spaatz update has introduced limited army resources for both factions.

    Reto-Moto has released a new Spaatz videolog, which you can watch after the break.

    [Source: Reto-Moto press release]

    Continue reading Heroes & Generals adds map, weapons, limited army resources

    Heroes & Generals adds map, weapons, limited army resources originally appeared on Massively on Tue, 21 Oct 2014 18:00:00 EST. Please see our terms for use of feeds.

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      Source: Massively


      ArcheAge's Hartsman: 'We're banning about 5K a day'

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      Trion CEO Scott Hartsman took to Twitter today to address concerns over botting and economy-destroying exploits in ArcheAge.

      He says that some of the shenanigans making the rounds on Reddit are legit and are "on XL's plate for fixing," though "much of it is false forum bragging." He also says that Trion is banning five thousand bots per day and has "dozens of people here working on this very thing."

      ArcheAge's Hartsman: 'We're banning about 5K a day' originally appeared on Massively on Tue, 21 Oct 2014 17:30:00 EST. Please see our terms for use of feeds.

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      Source: Massively


      ArcheAge: Launch is Coming, At Long Last

      ArcheAge is not exactly unknown around these parts, but to much of the larger gaming world XLGAMES' and Trion's ArcheAge still has a lot to prove. And the time has finally come to do so. We met up with the team at PAX Prime in Seattle to discuss the forthcoming launch of the long-awaited sandbox MMORPG.

      Source: MMORPG.COM News


      PlanetSide 2: New Aircraft - The Valkyrie

      This week Sony Online Entertainment announced plans to release Planetside 2's first new vehicle - fast attack gunship, the Valkyrie. The Valkyrie has a front-facing turret and can transport up to six soldiers (pilot, forward gunner and four passengers).

      Source: MMORPG.COM News


      General: Omerta Launches Version 4.8

      Free-to-play Mafia MMO Omerta recently saw the Kurosawa family take control of the streets, much to the surprise of all the other competing families. After a status-shattering war that wiped out six families and thousands of players, the dust is settling and the remaining mafiosi are wondering what happens next.

      Source: MMORPG.COM News


      Runescape: Tens of Millions of Dormant Account Names Made Available

      Sixty-six million account names have been gathering dust for god-knows-how-long, but at finally, Runescape is making them available again. Twenty percent of these names will be ready for use this week; for the first 24 hours after the release, players wanting to change their names will have fulfill a 1000 level minimum requirement.

      Source: MMORPG.COM News


      Royal Quest: Review in Progress #1

      Confident in their ability to pull off an RPG, Katauri Interactive has upped the stakes this year by expanding its single-player concepts into an online multiplayer game. The result is Royal Quest, an MMO that presents itself as a more casual, holistic kind of MMO with accessible controls and simple quest construction, then abruptly becomes something more hardcore.

      Source: MMORPG.COM News


      More Expensive Blizzard Store Mounts = More Prestige? | Ten Ton Hammer

      Some WoW players are demanding higher priced mounts in the hopes of garnering them in-game prestige. However, there are some things money can't buy.

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      Source: Ten Ton Hammer


      Stalker DPS Build Guide | Ten Ton Hammer

      In this guide we provide you with a breakdown on how to maximise your Stalker DPS through skills, AMPs, Tiers and rotations.

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      Source: Ten Ton Hammer


      Top 5 Should-Be World of Warcraft Classes | Ten Ton Hammer

      Five classes that would be excellent additions to World of Warcraft.

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      Source: Ten Ton Hammer


      Warrior Class Guide | Ten Ton Hammer

      In this guide we provide you with all you need to know about the Warrior.

      read more

      Source: Ten Ton Hammer


      Exclusive Interview with Star Citizen’s New Director of Persistent Universe | Ten Ton Hammer

      While the new Dogfight Module for Star Citizen is what most folks are talking about, there's been a recent addition to the team worth mentioning. Tony Zurovec, developer and producer of the legendary Crusader series of games and another Origin alum, has been brought on as the new Director of Persistent Universe.

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      Source: Ten Ton Hammer


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