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View Full Version : The Ryzom Ring: Ring Points & Packs - Design Change


Colwyn
04-11-2006, 05:26 AM
The Ryzom Ring: Ring Points & Packs - Design Change (http://ryzom.com/forum/showthread.php?t=22381)

The Ring Points & Packs system described in the forums (see the last Q&A (http://www.ryzom.com/forum/showthread.php?t=22267)) raised a lot of debates and generated a lot of comments. The concept being new, there is a lot to think and ponder here, and we were glad to have your comments to help our internal debate.
...
So, we are replacing the Ring points system by a system based on the exploration of the game. In our current and updated design document, Ring packs are now unlocked by accumulating respawn points with your character. The more you discover of Atys, the more content will be available to you during Ring editing sessions. This way, we hope to see new players participating in world treks and discovering enough of the game to allow them to use the content properly, while those of you who have been there long enough will have most, if not all, the content of the Ring available from the start.
Source: MMORPGDot (http://www.mmorpgdot.com/)