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Colwyn
04-13-2006, 01:53 PM
SOE Community Summit and Fan Faire Report on Mobhunter (http://mobhunter.com/001474.html)

Lead programmer Jamey Ryan is working on a dynamic reward system that will help solve the problem of players focusing on only the most rewarding content for experience or shards. As players focus their attention on one particular piece of content, the rewards will lower while the rewards on unused content will increase. This will help push players to try a variety of content rather than focus on only the most rewarding content for the lowest effort.
Source: VirginWorlds (http://news.virginworlds.com/recentnews.php)