Colwyn
06-13-2006, 08:30 AM
Age of Conan Interview on FiringSquad (http://www.firingsquad.com/games/age_of_conan_interview/)
Team play will be important in Conan (but you can solo too!), and up to 10 players can be in the same team. We are also doing our best to make sure it will be easier to find other players around the same level range. You can even play with a friend of lower level through our “master and apprentice” system. In addition we are introducing player-made formations, which bring something brand new to MMO team play. With formations a leader can command the shape and direction of the formation, and the players are “tied together” (think of a rubber band around the group) but with each player having a certain freedom. You can at any time drop out of the formation should you wish to, but the more tight-knight and disciplined the formation is, the more tactical advantage you gain of course. These formations gives your group a bonus, and they also allow for the protection of softer targets, for instance in dungeon crawls. You will also find that certain formations will break the formations of opposing players. There is a lot of depth to this system, but it’s quite easy to learn, so we truly look forward to see how the players will adapt and how it will all play out on the bloody battlefield.
via Blue's News (http://www.bluesnews.com/)
Team play will be important in Conan (but you can solo too!), and up to 10 players can be in the same team. We are also doing our best to make sure it will be easier to find other players around the same level range. You can even play with a friend of lower level through our “master and apprentice” system. In addition we are introducing player-made formations, which bring something brand new to MMO team play. With formations a leader can command the shape and direction of the formation, and the players are “tied together” (think of a rubber band around the group) but with each player having a certain freedom. You can at any time drop out of the formation should you wish to, but the more tight-knight and disciplined the formation is, the more tactical advantage you gain of course. These formations gives your group a bonus, and they also allow for the protection of softer targets, for instance in dungeon crawls. You will also find that certain formations will break the formations of opposing players. There is a lot of depth to this system, but it’s quite easy to learn, so we truly look forward to see how the players will adapt and how it will all play out on the bloody battlefield.
via Blue's News (http://www.bluesnews.com/)