Colwyn
07-19-2006, 01:49 AM
ArchLord Updated Impressions - New Worlds, New Races, Epic Characters on GameSpot (http://www.gamespot.com/pc/rpg/archlord/news.html?sid=6154267)
Chantra's toughest challenges will be its strongholds, which will house powerful guardians that must be defeated before players take on the coveted mantle of world ruler. Each of the game's three races will have its own stronghold, populated with powerful guardians at every level who will oppose your quest to capture and hold each one. Once your guild of mighty characters who are at least level 60 or higher (the game will eventually have a topmost level cap of about level 100) seizes a stronghold, you'll control it, though other opportunistic guilds will have the ability to use nearby siege weaponry to try to take it back from you.
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Once your guilds have taken control of each race's primary stronghold, you'll then be able to mount an attack on Chantra's final stronghold, where the ancient archon of Chantra resides. This mighty creature, a gigantic, fiery demon that could probably be a second cousin to the "balrog" demon from the first Lord of the Rings motion picture, dwells on the last level of this fortress, and will wipe the floor with any solo level-60 character in just seconds flat. However, the first time this awesome foe is defeated, he'll eventually be replaced. By you. Or by whomever your guild civilly and democratically elects to the position of archlord.
via Blue's News (http://www.bluesnews.com/)
Chantra's toughest challenges will be its strongholds, which will house powerful guardians that must be defeated before players take on the coveted mantle of world ruler. Each of the game's three races will have its own stronghold, populated with powerful guardians at every level who will oppose your quest to capture and hold each one. Once your guild of mighty characters who are at least level 60 or higher (the game will eventually have a topmost level cap of about level 100) seizes a stronghold, you'll control it, though other opportunistic guilds will have the ability to use nearby siege weaponry to try to take it back from you.
...
Once your guilds have taken control of each race's primary stronghold, you'll then be able to mount an attack on Chantra's final stronghold, where the ancient archon of Chantra resides. This mighty creature, a gigantic, fiery demon that could probably be a second cousin to the "balrog" demon from the first Lord of the Rings motion picture, dwells on the last level of this fortress, and will wipe the floor with any solo level-60 character in just seconds flat. However, the first time this awesome foe is defeated, he'll eventually be replaced. By you. Or by whomever your guild civilly and democratically elects to the position of archlord.
via Blue's News (http://www.bluesnews.com/)