Colwyn
07-19-2006, 02:47 AM
EVE Online Interview on The Escapist (http://www.escapistmagazine.com/issue/54/21)
"The players have a much stronger sense of reward for their actions in EVE, as it is simply harder and more complex to [succeed] in EVE than in most other games. EVE is a game where the strong survive, and the players know it and value it. On top of that foundation is a game that is simply getting better with age and not the other way around. ... [And] with more users, the game simply gets more dynamic and fun."
...
"The players should be in charge of their destinies and the actions of the players should have a major impact on the game. That is our vision for gameplay and that is what we will continue to do."
"The players have a much stronger sense of reward for their actions in EVE, as it is simply harder and more complex to [succeed] in EVE than in most other games. EVE is a game where the strong survive, and the players know it and value it. On top of that foundation is a game that is simply getting better with age and not the other way around. ... [And] with more users, the game simply gets more dynamic and fun."
...
"The players should be in charge of their destinies and the actions of the players should have a major impact on the game. That is our vision for gameplay and that is what we will continue to do."