Colwyn
04-07-2006, 08:12 PM
RF Online Review on MMORPG.COM (http://www.mmorpg.com/gamelist.cfm/gameId/210/setView/reviews/loadReview/34)
The contribution points system I mentioned earlier is a nice addition to a heavy PvP oriented game. It gives players something to strive for, while pointing out who has the most success and knowledge for each race. The only issue with it is that the community still hasn’t grasped this fact completely yet. Once the community as a whole gets on the same page and starts listening to the planned tactics of the leaders of that race, massive battles will add a huge fun factor to the game.
The PvP actually requires people to form strategies and tactics, rather than just zerg ahead. While numbers do help, it’s not the main way to win. Nine times out of ten, one of the smaller numbered races will win the battle because their leaders took the time and drew up a battle plan, rather than the race who just tries to win by throwing bodies out.
The contribution points system I mentioned earlier is a nice addition to a heavy PvP oriented game. It gives players something to strive for, while pointing out who has the most success and knowledge for each race. The only issue with it is that the community still hasn’t grasped this fact completely yet. Once the community as a whole gets on the same page and starts listening to the planned tactics of the leaders of that race, massive battles will add a huge fun factor to the game.
The PvP actually requires people to form strategies and tactics, rather than just zerg ahead. While numbers do help, it’s not the main way to win. Nine times out of ten, one of the smaller numbered races will win the battle because their leaders took the time and drew up a battle plan, rather than the race who just tries to win by throwing bodies out.