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View Full Version : The Saga of Ryzom: Ring Reward Points Q&A


Colwyn
11-08-2006, 10:21 AM
The Saga of Ryzom: Ring Reward Points Q&A (http://www.ryzom.com/development/q-a/answers-to-questions-from-the-boards-2006-11-06/)

There is clearly a general misunderstanding about the way in which the Ring Reward Points system works. The system is basically time based, meaning that a hack and slash scenario won’t necessarily earn more points for its players than a more leisurely scripted adventure.

The problem with purely time based systems is that they can be easily exploited – it would obviously be nonsense for players to earn points by logging into a scenario and leaving their computer running when they crash out for the night… This is why we introduce a concept of ‘activity’. In a nutshell we say that as long as you’re doing something that requires you to be behind your keyboard and interacting with the game we can consider that you’re active, and as long as you’re active you’ll gain reward points at regular intervals.