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Vanguard: Dev Profile - Andrew K
Sep 26, 2007 - 7:42 AM
Vanguard: Dev Profile - Andrew K
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I know testing is still being done on Ancient Port Warehouse, but initial response has been wonderful! Players love additions such as the /readycheck feature which allows raiders to easily spot who’s good-to-go, and who’s getting knocked DKP for being AFK. Are future dungeons going to build on what APW has introduced to the game?
Absolutely, we already have quite a list made up of ideas for upcoming content and are always brainstorming about what we can do to the high end challenging content in Vanguard to make it as exciting and fun as possible. APW is only the first step in many ways.
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Vanguard: Player Screenshots
Sep 21, 2007 - 3:14 PM
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Vanguard: Re-Review on Ten Ton Hammer
Sep 21, 2007 - 2:21 PM
Vanguard: Re-Review on Ten Ton Hammer
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What Vanguard does have going for it is its sheer size. The world of Telon is massive and diverse. One can explore deserts in the Arabian-themed Qalia, wander the forests and jungles of Asian-inspired Kojan (complete with floating islands in the sky), or traverse the rugged and often mountainous terrain of Thestra, which has a Western European feel. You'll likely never run out of places to discover and interesting things to look at.
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Vanguard: Creating Art
Sep 14, 2007 - 9:18 PM
Creating Art in Vanguard
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From concept and design, to in-game and living within the world of Telon; how is it that art is created? I've often wondered what a task it must be to create an expansive, living, and colorful world like what you see in Vanguard. How do you build a city's walls with a mouse, computer and code? It's certainly easier said than done, and the artists on the Vanguard team seem to do it by instinct!
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Vanguard: Player Screenshot, Newsletter
Sep 14, 2007 - 9:17 PM
Vanguard: Player Screenshot
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Xirka Warcinder stands outside on a warm evening in the Fathesi Steppe, beckoning travelers inside The Older Gamers' Guild Hall for a friendly mug of ale!
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Vanguard: Newsletter
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Sony Online Entertainment offers unique, individual newsletters for a variety of its titles. They are absolutely free and filled with game specific information, exclusive images, trivia, and other interesting news you'll only find there.
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Vanguard: Silas "Cylus" Morse Interview, Community Highlights
Sep 13, 2007 - 11:06 AM
Vanguard: Silas Morse Interview
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What areas of Vanguard are you most proud of? Are there any areas within the game that you helped create that haven't really been explored yet?
Ancient Port Warehouse is probably my baby. I didn't work much with the designers when it came to the actual content, but I was heavily involved with the current design and layout of the dungeon.
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Vanguard: Community Highlights
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Vanguard: Guild Hall Tour
Sep 10, 2007 - 3:47 AM
Vanguard: Guild Hall Tour
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Guild Halls have been added to Vanguard, and no time was wasted in their construction! Although the quests have been active in-game for players to conquer, it wasn't until just a few days ago that plots to build on were available for purchase. After many hours of non-stop labor, quite a few determined guilds within the lands of Telon became proud owners of a grand Guild Hall! It was my pleasure to visit a few of these distinguished dwellings, and be given a guided tour through what is now home to many dedicated guild members.
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Vanguard: Player Screenshot, Ryan Elam Interview, Community Links
Sep 06, 2007 - 8:06 PM
Vanguard: Player Screenshot
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This week's screenshot was submitted by Whim, the Queen of Kiting (aka, Meg) formerly of the Hilsbury server, now happily thriving on Xeth!
Somewhat of an amateur "photographer", Whim challenges death on a daily basis by exploring some of the more eerie lands in Telon. She stood beneath a starry night sky, and snapped a shot of the riftstone near the Coterie Infineum Sanctuary.
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Vanguard: Ryan Elam Interview
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As far as what appeals to me about working at a game company, I think it would have to be the passion of the teammates and players. I write some really cool diagnostic routine, or simulator for the military, and honestly you may have ONE person in a meeting say something like "that seems useful"… but not a day goes by on the Vanguard team that I don't hear an impromptu meeting where designers, artists, or coders are talking about something they'd love to see in the game, or congratulating each other when something gets fixed or improved. Certainly not a day goes by that I don't hear feedback, positive or negative, from our customers. I cannot describe how addictive that feedback is, how awesome it is to see your work MEANS something to someone. I'm lucky and proud to be working in this industry.
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Vanguard: Community Links
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Vanguard: Steve Williams Interview on Voyages of Vanguard
Sep 06, 2007 - 7:59 PM
Vanguard: Steve Williams Interview on Voyages of Vanguard
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Episode 17 of Voyages of Vanguard is Live and ready for listening! Host, Troy Christensen, had the opportunity to sit down with Diplomacy developer, Steve Williams, and discuss a variety of details about the world of Telon. In this interview, you'll discover tidbits about lore and history that you may have not known before. So sit back, have a listen, and enjoy!
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Vanguard: Guild Housing Details, Guilds Recruiting
Sep 04, 2007 - 1:26 PM
Vanguard: Guild Housing Details
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Guild Housing will be available in-game Wednesday morning. Here are some things to keep in mind: - Must be a Guild Leader to purchase
- Must form a full group of guild members and have them be in the same zone
- Must have completed the diplomacy quest and have the diplomacy item in the Guild Leader's inventory
As a reminder, you may only own one "plot" per account in Vangyard. So you may not own a house and a Guild house; it's one or the other.
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Vanguard Guilds Recruiting
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Whether you're new to Vanguard or have been an avid fan since day one, Telon certainly seems like a whole new world lately! This morning marked the end of a week's worth of server merges, bringing back many old players while ushering in new ones.
With the population booming, some of you may wonder where exactly you fit in on your new server. Worry not, friends. The Vanguard Community has banded together to keep everyone informed about what the new servers have to offer! Are you looking for roleplaying or raiding? A variety of Guilds are ready to add more to their ranks. Here you can find brief information and links on some of the guilds from Halgar, Sartok, Seradon and Xeth.
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Vanguard: Saga of Heroes © 2006 Sigil Games Online, Inc. Vanguard Saga of Heroes is a registered trademark of Sigil Games Online, Inc. All Rights Reserved. These terms and all related materials, logos, and images are copyright © Sigil Games Online, Inc. This site is in no way associated with or endorsed by Sigil Games Online, Inc.
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